Twitch became known as the place for video games like the battle royale shooter Fortnite, the multiplayer strategy game League of Legends and the block-building adventure MInecraft to be competitively streamed live. The reality show concept of the channel, set up like a Big Brother window into someone's webcam-documented life, listened to feedback from users and morphed into a site where people could create their own video streams, which turned out to be hugely popular. Some may have forgotten that the live-streaming service - now synonymous with esports - launched in June 2011 as a spinoff of the single-channel video broadcast website, which was co-founded by entrepreneur Justin Kan in 2005. "As the technology evolves to be cloud, and as download speeds increase, what it means is you're going to be able to play any game on any device at any time," he said.Īs we prepare to wave goodbye to the last decade and stumble into a brand-new abyss, The Hollywood Reporter revisits some of the gaming trends that have changed and defined the last decade. And, of course, the swift rise of professional streamers in the esports industry.Īt The Game Awards earlier this month, ex-Nintendo chief Reggie Fils-Aimé predicted advances to come. The last 10 years have brought the video game industry, now some 50 years old, to the forefront like never before with the launch of software that makes gaming more accessible and portable, such as the Nintendo Switch console and the introduction of live-streaming platforms like Twitch and Microsoft's Mixer, as well as gaming subscriptions like Apple Arcade and Xbox Game Pass becoming the norm.
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